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Course Snapshot

Learn user-centered design principles. Master Figma, wireframing, prototyping, and creating interfaces users love.

UI/UX Design Fundamentals

UI/UX Design Fundamentals

A professionally structured weekly curriculum aligned to the level, tooling, and delivery expectations of this course.

Duration: 12 Weeks
Level: Beginner
Study Time: 4 hours/week + labs

Welcome to UI/UX Design Fundamentals! 🎓

This curriculum is designed to take you from core understanding to confident delivery through weekly applied practice, measurable outcomes, and portfolio evidence.

Each week builds progressively with practical tasks, implementation checkpoints, and reflection points so you can convert knowledge into repeatable professional performance.

Your success is our priority. Stay consistent with weekly execution, document your work, and use feedback loops to continuously improve your delivery quality.

Prerequisites

  • Visual hierarchy fundamentals: contrast, alignment, whitespace, and intentional typography choices
  • Color theory application: psychology, accessibility standards, and palette cohesiveness
  • Wireframing and prototyping experience with tools like Figma, Adobe XD, or Sketch
  • Understanding of responsive design, breakpoints, and mobile-first composition strategies

Learning Outcomes

  • Hands-on projects to build practical skills
  • Industry best practices and workflows
  • Tools and frameworks used by professionals
  • Guidance to build a job-ready portfolio
  • Mentorship and feedback for faster growth

Recommended Complementary Courses

  • Pair this curriculum with a related foundation or advanced specialization to strengthen adjacent skill areas.
  • Select one systems-focused and one delivery-focused course to improve both implementation depth and execution speed.
  • Use complementary study tracks to broaden portfolio evidence and improve interview and project readiness.

Essential Learning Resources

  • Design system templates, component libraries, and accessibility audit checklists
  • Figma starter kits with typography scales, color systems, and responsive breakpoints
  • Usability testing scripts and design critique frameworks

Your Learning Roadmap

Foundation

Weeks 1-3

  • Early Weeks: Design fundamentals, visual hierarchy, and component basics
  • Middle Weeks: Design systems, accessibility standards, and interaction patterns
  • Late Weeks: Portfolio building, stakeholder communication, and design leadership

Build

Weeks 4-6

  • Information Architecture and User Flows
  • Wireframing Low-Fidelity Screens
  • Visual Hierarchy, Layout, and UI Principles

Integration

Weeks 7-9

  • Color, Typography, and Component Basics
  • Prototyping in Figma
  • Usability Testing and Insight Synthesis

Capstone

Weeks 10-12

  • Iteration, Feedback, and Design Decisions
  • Building a Small Design System Starter
  • Capstone: From Research to Interactive Prototype

Detailed Weekly Curriculum

Week 1 4 hours/week + labs
UX Foundations, User Needs, and Problem Framing
  • Identify the principles of UX Foundations, User Needs, and Problem Framing and link them to course outcomes through structured core competency milestones.
  • Explain UX Foundations, User Needs, and Problem Framing in a guided scenario using realistic tools, constraints, and quality gates.
  • Apply trade-offs, risks, and decision points for UX Foundations, User Needs, and Problem Framing, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for UX Foundations, User Needs, and Problem Framing with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 2 4 hours/week + labs
User Research Methods and Interview Basics
  • Identify the principles of User Research Methods and Interview Basics and link them to course outcomes through structured core competency milestones.
  • Explain User Research Methods and Interview Basics in a guided scenario using realistic tools, constraints, and quality gates.
  • Apply trade-offs, risks, and decision points for User Research Methods and Interview Basics, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for User Research Methods and Interview Basics with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 3 4 hours/week + labs
Personas, Journeys, and Problem Statements
  • Identify the principles of Personas, Journeys, and Problem Statements and link them to course outcomes through structured core competency milestones.
  • Explain Personas, Journeys, and Problem Statements in a guided scenario using realistic tools, constraints, and quality gates.
  • Apply trade-offs, risks, and decision points for Personas, Journeys, and Problem Statements, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Personas, Journeys, and Problem Statements with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 4 4 hours/week + labs
Information Architecture and User Flows
  • Identify the principles of Information Architecture and User Flows and link them to course outcomes through structured core competency milestones.
  • Explain Information Architecture and User Flows in a guided scenario using realistic tools, constraints, and quality gates.
  • Apply trade-offs, risks, and decision points for Information Architecture and User Flows, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Information Architecture and User Flows with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 5 4 hours/week + labs
Wireframing Low-Fidelity Screens
  • Apply the principles of Wireframing Low-Fidelity Screens and link them to course outcomes through structured core competency milestones.
  • Analyze Wireframing Low-Fidelity Screens in a guided scenario using realistic tools, constraints, and quality gates.
  • Evaluate trade-offs, risks, and decision points for Wireframing Low-Fidelity Screens, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Wireframing Low-Fidelity Screens with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 6 4 hours/week + labs
Visual Hierarchy, Layout, and UI Principles
  • Apply the principles of Visual Hierarchy, Layout, and UI Principles and link them to course outcomes through structured core competency milestones.
  • Analyze Visual Hierarchy, Layout, and UI Principles in a guided scenario using realistic tools, constraints, and quality gates.
  • Evaluate trade-offs, risks, and decision points for Visual Hierarchy, Layout, and UI Principles, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Visual Hierarchy, Layout, and UI Principles with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 7 4 hours/week + labs
Color, Typography, and Component Basics
  • Apply the principles of Color, Typography, and Component Basics and link them to course outcomes through structured core competency milestones.
  • Analyze Color, Typography, and Component Basics in a guided scenario using realistic tools, constraints, and quality gates.
  • Evaluate trade-offs, risks, and decision points for Color, Typography, and Component Basics, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Color, Typography, and Component Basics with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 8 4 hours/week + labs
Prototyping in Figma
  • Apply the principles of Prototyping in Figma and link them to course outcomes through structured core competency milestones.
  • Analyze Prototyping in Figma in a guided scenario using realistic tools, constraints, and quality gates.
  • Evaluate trade-offs, risks, and decision points for Prototyping in Figma, then record rationale for stakeholder review.
  • Document a portfolio-ready design system case study for Prototyping in Figma with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 9 4 hours/week + labs
Usability Testing and Insight Synthesis
  • Analyze the principles of Usability Testing and Insight Synthesis and link them to course outcomes through structured core competency milestones.
  • Evaluate Usability Testing and Insight Synthesis in a guided scenario using realistic tools, constraints, and quality gates.
  • Create trade-offs, risks, and decision points for Usability Testing and Insight Synthesis, then record rationale for stakeholder review.
  • Defend a portfolio-ready design system case study for Usability Testing and Insight Synthesis with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 10 4 hours/week + labs
Iteration, Feedback, and Design Decisions
  • Analyze the principles of Iteration, Feedback, and Design Decisions and link them to course outcomes through structured core competency milestones.
  • Evaluate Iteration, Feedback, and Design Decisions in a guided scenario using realistic tools, constraints, and quality gates.
  • Create trade-offs, risks, and decision points for Iteration, Feedback, and Design Decisions, then record rationale for stakeholder review.
  • Defend a portfolio-ready design system case study for Iteration, Feedback, and Design Decisions with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 11 4 hours/week + labs
Building a Small Design System Starter
  • Analyze the principles of Building a Small Design System Starter and link them to course outcomes through structured core competency milestones.
  • Evaluate Building a Small Design System Starter in a guided scenario using realistic tools, constraints, and quality gates.
  • Create trade-offs, risks, and decision points for Building a Small Design System Starter, then record rationale for stakeholder review.
  • Defend a portfolio-ready design system case study for Building a Small Design System Starter with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.
Week 12 4 hours/week + labs
Capstone: From Research to Interactive Prototype
  • Analyze the principles of Capstone: From Research to Interactive Prototype and link them to course outcomes through structured core competency milestones.
  • Evaluate Capstone: From Research to Interactive Prototype in a guided scenario using realistic tools, constraints, and quality gates.
  • Create trade-offs, risks, and decision points for Capstone: From Research to Interactive Prototype, then record rationale for stakeholder review.
  • Defend a portfolio-ready design system case study for Capstone: From Research to Interactive Prototype with measurable success criteria and next actions.
  • Track measurable progress using rubric scores, defect/risk trends, and evidence completeness each week.
  • Run a short retrospective focused on what to retain, improve, and scale into the following week.
  • Incorporate peer or mentor feedback and revise the week deliverable to professional publication quality.
  • Publish the week output into your cumulative portfolio with concise outcome narrative and proof artifacts.

Capstone Projects

Project 1: User Flow and Wireframe Foundation

Research a target user problem and deliver validated IA, flow diagrams, and low-fidelity wireframes for a core product journey.

  • Research insight summary and problem framing
  • Annotated flow and wireframe set
  • Usability risk assessment checklist

Project 2: UI System and Prototype Iteration

Create a visual system with reusable components, then apply it to an interactive prototype refined through testing feedback.

  • Design token and component starter kit
  • Interactive prototype with key states
  • Iteration log based on usability findings

Project 3: Capstone: Research-to-Prototype Case Study

Deliver a portfolio-ready case study that connects user research, design decisions, testing insights, and final handoff artifacts.

  • End-to-end UX process documentation
  • Final polished prototype and supporting files
  • Presentation narrative with outcomes and next steps

Study Tips

  • Allocate two weekly blocks for design critique, usability testing observations, and component refinement.
  • Maintain a component inventory tracking reuse rates, accessibility audit findings, and visual consistency improvements.
  • Conduct weekly design reviews measuring against accessibility standards (WCAG 2.1), performance impact, and engineering feasibility.

Study Tips for Success

  • Protect consistent weekly practice time and complete hands-on work before moving to the next topic.
  • Document implementation decisions, trade-offs, and lessons learned after each weekly deliverable.
  • Review feedback quickly and ship an improved revision within the same week to reinforce retention.
  • Track measurable progress with checklists, test evidence, and milestone outcomes.

About UI/UX Design Fundamentals

This curriculum is structured to build practical capability, consistent delivery discipline, and portfolio-ready outcomes in UI/UX Design Fundamentals. It combines conceptual understanding with applied execution so learners can perform confidently in real project environments.